<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Geeks of Gaming</title>
	<atom:link href="http://geeksofgaming.net/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://geeksofgaming.net</link>
	<description>We Outgeek The Guild</description>
	<lastBuildDate>Sat, 04 Sep 2010 13:41:09 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>Live or die, the choice is yours.</title>
		<link>http://geeksofgaming.net/?p=547</link>
		<comments>http://geeksofgaming.net/?p=547#comments</comments>
		<pubDate>Sat, 04 Sep 2010 13:41:09 +0000</pubDate>
		<dc:creator>Racoon</dc:creator>
				<category><![CDATA[Gaming Blog]]></category>

		<guid isPermaLink="false">http://geeksofgaming.net/?p=547</guid>
		<description><![CDATA[Get a Gears of War 3 Avatar t-shirt from XBL!]]></description>
			<content:encoded><![CDATA[<p>Epic Games and Xbox LIVE have a lovely piece of fan interaction going on currently with the impending release of Gears of War 3 next year.</p>
<p>Remember the &#8220;red shirt&#8221; characters Carmine in each previous game? Well they have another brother who will make an appearance in the third installment and it&#8217;s up to us fans to decide whether his fate will differ from his fallen brothers or if he will succumb to the overwhelming onslaught of grubs and whatever else Cliffy B has up his sleeve.</p>
<p>The voting process is quite inventive, simply turn on your Xbox, go into the Avatar Marketplace, find the Gears of War 3 avatar items and buy either the &#8220;Save Carmine&#8221; or &#8220;Carmine Must Die&#8221; t-shirt for your digital personification. Each shirt costs 80 Microsoft Points and all proceeds go to Child&#8217;s Play, so not only are you having a say in how a game will unfold but you&#8217;re also helping sick kids, it&#8217;s win win! Plus you get an avatar shirt! That&#8217;s a thing, right?</p>

<!-- Quick Adsense WordPress Plugin: http://techmilieu.com/quick-adsense -->
<div style="float:none;margin:0px 0 0px 0;text-align:center;">
<script type="text/javascript"><!--
google_ad_client = "pub-1838927858107047";
/* 234x60, created 26/04/10 */
google_ad_slot = "7069810174";
google_ad_width = 234;
google_ad_height = 60;
//-->
</script>
<script type="text/javascript"
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
</script>
</div>

<div style="font-size:0px;height:0px;line-height:0px;margin:0;padding:0;clear:both"></div>]]></content:encoded>
			<wfw:commentRss>http://geeksofgaming.net/?feed=rss2&amp;p=547</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kinect and COD</title>
		<link>http://geeksofgaming.net/?p=549</link>
		<comments>http://geeksofgaming.net/?p=549#comments</comments>
		<pubDate>Mon, 23 Aug 2010 20:36:51 +0000</pubDate>
		<dc:creator>Opstoomus Prime</dc:creator>
				<category><![CDATA[Site Updates]]></category>

		<guid isPermaLink="false">http://geeksofgaming.net/?p=549</guid>
		<description><![CDATA[Stoo fills us in on some news about Kinect! ]]></description>
			<content:encoded><![CDATA[<p>I thought I&#8217;d take this opportunity to inform all that a date for the Xbox Kinect has finally been announced as I put my pre-order down for one the other day.  The date of release is the wednesday 10th November&#8230; which I&#8217;m sure some of you might realise is the day AFTER the release of Call Of Duty: Black Ops&#8230;&#8230; could this possibly be the first time game shops open for 2 midnight openings in a row?  We will soon see&#8230;&#8230;..</p>

<!-- Quick Adsense WordPress Plugin: http://techmilieu.com/quick-adsense -->
<div style="float:none;margin:0px 0 0px 0;text-align:center;">
<script type="text/javascript"><!--
google_ad_client = "pub-1838927858107047";
/* 234x60, created 26/04/10 */
google_ad_slot = "7069810174";
google_ad_width = 234;
google_ad_height = 60;
//-->
</script>
<script type="text/javascript"
src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
</script>
</div>

<div style="font-size:0px;height:0px;line-height:0px;margin:0;padding:0;clear:both"></div>]]></content:encoded>
			<wfw:commentRss>http://geeksofgaming.net/?feed=rss2&amp;p=549</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Review: Nier</title>
		<link>http://geeksofgaming.net/?p=540</link>
		<comments>http://geeksofgaming.net/?p=540#comments</comments>
		<pubDate>Sun, 25 Jul 2010 00:32:31 +0000</pubDate>
		<dc:creator>Rachel</dc:creator>
				<category><![CDATA[Gaming Blog]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[button masher]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[gamer]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[LIVE]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[neir]]></category>
		<category><![CDATA[rachel]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[square enix]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://geeksofgaming.net/?p=540</guid>
		<description><![CDATA[Neir is entertaining, colourful and has a learning curve that makes Mount Everest look like a slanty pavement.]]></description>
			<content:encoded><![CDATA[<p>Have you ever heard the phrase &#8216;easy to learn, difficult to master&#8217;? Well if you&#8217;re thinking about purchasing Nier, forget that phrase and learn a new one: &#8216;difficult to learn, insanely difficult to master&#8217;. Nier is one of those games that, once you do have the full hang of the sheer speed and strength of some of the enemies (even right at the beginning), you can relax with, but until that moment comes then you&#8217;ll be learning for virtually most of the game.</p>
<p>Don&#8217;t get me wrong: it&#8217;s a button masher, essentially. Attack is X, powerful attack is Y, then the bumper buttons give you magic spells. That&#8217;s about it. It&#8217;s the enemies themselves that make the game a challenge; they&#8217;re fast, they do a lot of damage and for most battles you are heinously outnumbered. Which is great.</p>
<p>Let&#8217;s be honest: when was the last time you played a really hard game? I mean one where a simple fight took you a good twenty minutes of thumb-numbing frustration? Yeah, I thought so. In the bigger picture, Nier isn&#8217;t all that difficult, but compared to the watered-down Auto Aim Replenishing Health gaming universe we live in today, it provides a nice challenge that few games of late have offered.</p>
<p>Of course these points also reflect badly on the game. Sometimes, it can be too difficult (those of you who have played it will share my pain of defeating the wild boar at the beginning, which took about 15 minutes of magic-spamming from behind a rock because showing my face would get me killed in two hits). With save points only at the beginning and end of mission sequences, it&#8217;s more than a little easy to get face-planted on the floor and have to start again because you weren&#8217;t able to get to your health refills quick enough.</p>
<p>One of my favourite things of the game is the soundtrack, great little guitar ditties, soothing symphonies and whatnot, it&#8217;s a very pleasant experience that I would happily listen to on my iPod as well as in-game.</p>
<p>That being said, Nier is a good open game with a lot to do and very&#8230; colourful dialogue, which gives it a nice hard edge compared to the fluff Square Enix puts out. To metaphor my point, imagine Final Fantasy and Nier are both animals. Final Fantasy would be a nine week old kitten; its teeth prick but don&#8217;t hurt and no blood is drawn. Nier would be a snapping turtle. Cute one minute, leaving you without a forefinger the next.</p>
<p>In summary, buy it if you like a challenge. If you just want pretty but simple with dialogue that&#8217;s safe for the kids, I&#8217;d stick to Final Fantasy.</p>
]]></content:encoded>
			<wfw:commentRss>http://geeksofgaming.net/?feed=rss2&amp;p=540</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Blazblue: Calamity Trigger</title>
		<link>http://geeksofgaming.net/?p=533</link>
		<comments>http://geeksofgaming.net/?p=533#comments</comments>
		<pubDate>Sat, 24 Jul 2010 13:48:33 +0000</pubDate>
		<dc:creator>Opstoomus Prime</dc:creator>
				<category><![CDATA[Gaming Blog]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[beat 'em up]]></category>
		<category><![CDATA[blazblue: calamity trigger]]></category>
		<category><![CDATA[fighter]]></category>
		<category><![CDATA[ken]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[ryu]]></category>
		<category><![CDATA[super mario bros wii]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://geeksofgaming.net/?p=533</guid>
		<description><![CDATA[Could Blazblue: Calamity Trigger be the best 2D fighter since Street Fighter first gave us thumb cramp?]]></description>
			<content:encoded><![CDATA[<p>It doesn&#8217;t happen very often but now and then a game will be released that you will hear nothing of but is actually rather good.  That&#8217;s what seems to have happened with Blazblue.  To start with, I need to clear the air that I am not the best or most professional person at fighting games or ever have been but I do still enjoy them.  I&#8217;ve played pretty much ever fighting game there has been released for the Xbox 360 and have made my judgment about them all as well.</p>
<p>Fighters are at a point now where the games themselves are struggling to think of something new that will separate the title from the rest.  It used to be a case that sequels were being produced thick and fast adding more and more characters and giving you the ability to play as the previous title bosses.  <em>Mortal Kombat</em> and <em>Street Fighter</em> used to slug it out on the Megadrive and SNES in this manner.  Nowadays we have moved in the realm of 3D and to be honest its made fighters have a complete re think about the way they operate.  <em>Mortal Kombat</em> has never been able to find the same appeal it once did and it took a hell of along time for Capcom to decide what to do with street fighter.  Needless to say the idea of turning street fighter 3D but giving the 2D feel worked for them and received a satisfactory response from its fans.</p>
<p>The question is thought, what really was so wrong with 2D fighters in the first place?  Is there no way for them to evolve?  Well <em>Blazblue</em> answers both those questions very competently.  The first thing that strikes you playing the game is how awesome the backgrounds are.  With Anime films and TV series evolving themselves with the likes of <em>Ghost in the Shell</em> and <em>Appleseed</em>, <em>Blazblue</em> has taken this and used it in the gaming environment.  The characters themselves are crystal clear and move like they would in a movie.  In fact, it would be quite easy to forget you are even playing a game altogether and just sit back &#8211; don&#8217;t though cause it is a game and you will lose if you do this, thanks.</p>
<p>The control system is both simple and advanced at the same time, which is good for someone like me really.  Its based around the principles of a punch, kick and &#8220;do something cool&#8221; button.  Unlike Street Fighter this allows the most inexperienced player to pull off at least some good looking moves.  For the more advanced player there are endless amounts of combos and devastating attacks to be pulled off after carrying out very complicated sequences.</p>
<p>There are 12 characters in total ALL completely different with their own unique style of fighting.  If i remember right, this would be the thing that attracted people to <em>Street Fighter</em> in the first place.  There are no clones in this game or to put it another way there are no &#8220;Ryu and Ken&#8217;s&#8221;.  So you need to think up a specific fighting style against every character.</p>
<p>Overall <em>Blazblue: Calamity Trigger</em> is a stunning and thoroughly enjoyable game, one that brings back the excitement we once had back from the initial days of 2D fighters.  Kind of the same way that <em>Super Mario Bros Wii</em> has shown that platformers can still be the same as they used to be.  We spend alot of time now playing retro games and reminiscing on the fun we once had but maybe its time to stop and think.  Before all games were in 3D we would spend hours still playing these games, maybe its time to start revisiting the ideas and making NEW games the way that we used too.</p>
]]></content:encoded>
			<wfw:commentRss>http://geeksofgaming.net/?feed=rss2&amp;p=533</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Super Mario Galaxy 2</title>
		<link>http://geeksofgaming.net/?p=526</link>
		<comments>http://geeksofgaming.net/?p=526#comments</comments>
		<pubDate>Tue, 13 Jul 2010 11:09:41 +0000</pubDate>
		<dc:creator>Opstoomus Prime</dc:creator>
				<category><![CDATA[Gamer Q&A]]></category>
		<category><![CDATA[bowser]]></category>
		<category><![CDATA[luigi]]></category>
		<category><![CDATA[motion sensor]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[princess]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[star]]></category>
		<category><![CDATA[stoo]]></category>
		<category><![CDATA[super mario galaxy 2]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://geeksofgaming.net/?p=526</guid>
		<description><![CDATA[Super Mario Galaxy 2? Possibly the best reason to own a Wii!]]></description>
			<content:encoded><![CDATA[<p>The best thing about titles in the Mario series of games is that you dont need to keep track of the &#8220;plot&#8221;.  Saying that, someone needs to keep a leash on Princess Peach, how many times has she been kidnapped now? and what the hell does Bowser want with her anyway? Or should I just not ask? </p>
<p>With Super Mario Galaxy 2 the situation is the same, you dont need to have played the first you can just pick this one up and away you go. I need to state that I LOVED the first, it quickly became my favourite Mario title so I was intrigued as to how they can improve on it and make a second.  In fact the strangest thing that this game does for the first one is pick out the flaws that you didn&#8217;t even know were there! I didn&#8217;t realise that the level select idea in the first was such a chore for me till they simplified the idea for this game!</p>
<p>The idea of this game in comparison to any other Mario title is all about gravity and 360 degree control. To watch someone else play this game can quite quickly put you off and easily dismiss it as being too difficult. Galaxy 2 is by far that, you jump from planet to planet using gravity and stars that fling you through space using spin attacks (rather than the conventional jump on the head Mario usually uses) to kill enemies (although you can still jump on their head if you so wish). Each galaxy is themed in its own way and has its unique &#8220;feel&#8221; to take on and give you a new challenge each time.</p>
<p>The thing that makes this game feel great is how epic is feels, the music and constant action really makes you feel like you are playing THE Mario game of all Mario games. It feels and plays and looks a lot like the first title but this time round it feels like they have perfected an already perfect title, as impossible as that may seem.</p>
<p>The main features that makes Mario Galaxy 2 better than before is what it brings to the table now. Yoshi is back and works incredibly well with the Galaxy control system, to shoot his tongue its a case of pointing the Wii remote at the screen and taking aim.  There are various things for Yoshi to swallow that gives you a brief ability such as red peppers that will make Yoshi run like a mentalist for a small period of time giving you the ability to run up walls. Mario&#8217;s &#8220;abilities&#8221; have also changed, there is Cloud Mario which gives you the ability to make a cloud platform appear under your feet allowing you access to hard to reach places. There is also Rock Mario that transforms you into a boulder which can spin attack enemies. </p>
<p>This time round they haven&#8217;t dropped in the option of 2 player which I thought would happen if im honest, however there is a sort of &#8220;co-op&#8221; mode which allows another player to grab another Wii Remote while your playing and take control of a star that helps kill baddies and makes it a little easier for you.</p>
<p>In a nut shell though, as i stated about the first Super Mario Galaxy is one of the few titles that you NEED to have in your collection if you own a Wii and now I can say the same about this. If you have ever enjoyed a game of Mario (and I&#8217;d be quite surprised to see how many people haven&#8217;t) then this is an essential purchase and possibly one of the greatest reasons to own the Wii in the first place.</p>
]]></content:encoded>
			<wfw:commentRss>http://geeksofgaming.net/?feed=rss2&amp;p=526</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Portal 2 Trailer</title>
		<link>http://geeksofgaming.net/?p=519</link>
		<comments>http://geeksofgaming.net/?p=519#comments</comments>
		<pubDate>Wed, 16 Jun 2010 11:12:35 +0000</pubDate>
		<dc:creator>Rachel</dc:creator>
				<category><![CDATA[Trailers]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[aperture science]]></category>
		<category><![CDATA[chell]]></category>
		<category><![CDATA[exclusive]]></category>
		<category><![CDATA[glados]]></category>
		<category><![CDATA[portal 2]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[valve]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://geeksofgaming.net/?p=519</guid>
		<description><![CDATA[Check out this entertaining trailer for Portal 2! Fantastic!]]></description>
			<content:encoded><![CDATA[<p>Well GLaDOS is back and, as usual, she&#8217;s as batshit crazy as ever. Check out this new trailer from Valve for Portal 2, due out some time 2011.</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/tax4e4hBBZc&amp;hl=en_US&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/tax4e4hBBZc&amp;hl=en_US&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://geeksofgaming.net/?feed=rss2&amp;p=519</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Kinect: The Glorified Wii</title>
		<link>http://geeksofgaming.net/?p=516</link>
		<comments>http://geeksofgaming.net/?p=516#comments</comments>
		<pubDate>Mon, 14 Jun 2010 10:30:35 +0000</pubDate>
		<dc:creator>Rachel</dc:creator>
				<category><![CDATA[Gaming Blog]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[buzz]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[dance central]]></category>
		<category><![CDATA[Fable III]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[guitar hero]]></category>
		<category><![CDATA[joyride]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[kinect sport]]></category>
		<category><![CDATA[kinectimals]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[motion capture]]></category>
		<category><![CDATA[new]]></category>
		<category><![CDATA[Peter Moleyneux]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[sensor]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://geeksofgaming.net/?p=516</guid>
		<description><![CDATA[Natal may be shiny and new, but is it anything more than a Glorified version of the Wii?]]></description>
			<content:encoded><![CDATA[<p>If there&#8217;s one thing I don&#8217;t like doing after 8 hours of solid work, it&#8217;s coming home and waving my arms around like I&#8217;m on invisible fire. As anyone who has even read the smallest of articles about Kinect &#8211; the shelf name for Project Natal &#8211; it seems that is exactly what they expect you to do.</p>
<p>Let me be frank here: I like my controllers. I like the sticks and the buttons and I like how moving those sticks and pushing those buttons makes my little on-screen self do things and play games for me. When I&#8217;m playing Street Fighter, for instance, the last thing I want to attempt is a Spinning Bird Kick in my living room.</p>
<p>This is where Kinect falls horribly short. It&#8217;s just an expensive Wii without the wii-mote.</p>
<p>Just like the Wii, it&#8217;s almost doomed before it&#8217;s even become a household item. Games will need to be made specially for it, and will need to make good use of the arm and leg waggling at all times. Not only will this make alot of games unavailable (I really can&#8217;t envisage Prince of Persia making it onto Kinect unless they are wholly expecting people to wall-run in order to make the Prince wall-run) but it will also make the games that are designed for it very limited in playability and to the market they must be aimed at.</p>
<p>Sure, kids love to jump around and will like nothing more than to see their XBL Avatar jump around and move as they move, but I have to raise an eyebrow as to whether parents will fork out £300 for a better version of the Nintendo Wii, especially considering most may already have one.</p>
<p>Certain things come to mind with a controller-free gaming experience. How do you skip cutscenes? Do they have a clap-on effect? How sensitive is the motion capture? For example, if you&#8217;re driving in a racing game and have to sneeze will you go hurtling off the track? Menu navigation is obvious as it&#8217;ll be a &#8216;point at it&#8217; job, but how do you pause your games?</p>
<p>Plenty was shown at E3 regarding Kinetic, like making your Avatar move like you, and games like <em>Dance Central</em>, where you&#8217;ll obviously need to show your moves, <em>Kinectimals</em>, which sounds like <em>Nintendogs</em> but with animals you can scratch behind the ears, <em>Kinect Sport</em> (but of course), which includes lots of ball and track games and <em>Joyride</em>, a racing game where players steer with an imaginary steering wheel.</p>
<p>I hate to be a Naysayer here but&#8230; is that it? I must say, none of these games are making me want to run out and spend my hard-earned cash on Natal so I can scoop up these games.</p>
<p>Don&#8217;t get me wrong; I think Kinetic is very brave and I think with the right games and the right tweaking, it could work and it could sell. However, I am also of the opinion that it&#8217;s just like Guitar Hero or Buzz; it&#8217;s a peripheral gimmick. Kinetic looks to cost around £300, but from what I&#8217;ve been reading, this is separate to the £200 XBox 360 you&#8217;ll also need (it plugs in, as it&#8217;s a peripheral and not a &#8216;separate console&#8217; as was initially rumoured back in 2009), which is going to stack up on the wallet and probably take more flack than the original price tag for the PS3.</p>
<p>To conclude, I can&#8217;t say I&#8217;ll be buying one myself, I like my arms where they should be: connected to my hands that are moving my controller sticks.</p>
]]></content:encoded>
			<wfw:commentRss>http://geeksofgaming.net/?feed=rss2&amp;p=516</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>#012: Comikaze!</title>
		<link>http://geeksofgaming.net/?p=510</link>
		<comments>http://geeksofgaming.net/?p=510#comments</comments>
		<pubDate>Sat, 12 Jun 2010 11:03:17 +0000</pubDate>
		<dc:creator>Rachel</dc:creator>
				<category><![CDATA[Editor's Notes]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[console]]></category>

		<guid isPermaLink="false">http://geeksofgaming.net/?p=510</guid>
		<description><![CDATA[Sam and Rob draw comics for 24 hours on UStream, check it out!]]></description>
			<content:encoded><![CDATA[<p>Our very own Rob Racoon and his buddy Sam are having a 24 hour Comikaze; where they draw comic strips for 24 hours! Show your support and leave your comments.</p>
<p>If you want to help advertise on twitter use the hashtag <strong>#samandrob24 </strong>- get Tweeting!</p>
<p style="text-align: center;"><a href="http://www.ustream.tv/channel/sam-and-rob-s-comikaze#utm_campaign=twitter.com&amp;utm_source=4543794&amp;utm_medium=social" target="_blank"><strong>SIMPLY CLICK HERE, FRIENDS!</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://geeksofgaming.net/?feed=rss2&amp;p=510</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Raskulls Trailer</title>
		<link>http://geeksofgaming.net/?p=491</link>
		<comments>http://geeksofgaming.net/?p=491#comments</comments>
		<pubDate>Sat, 12 Jun 2010 10:55:17 +0000</pubDate>
		<dc:creator>Racoon</dc:creator>
				<category><![CDATA[Trailers]]></category>
		<category><![CDATA[fruit ninja]]></category>
		<category><![CDATA[Half Brick]]></category>
		<category><![CDATA[raskulls]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://geeksofgaming.net/?p=491</guid>
		<description><![CDATA[You know you've been waiting to see it and if you haven't already, here's the trailer for up and coming XBL game 'Raskulls']]></description>
			<content:encoded><![CDATA[<p>For those of you keen for it, here&#8217;s the trailer for Raskulls, the new game coming soon to Xbox Live Arcade from Halfbrick Studios! Enjoy!</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/0Bsoa-YgRGo&amp;hl=en_US&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/0Bsoa-YgRGo&amp;hl=en_US&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://geeksofgaming.net/?feed=rss2&amp;p=491</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>#011: Drowning in the Sandbox</title>
		<link>http://geeksofgaming.net/?p=506</link>
		<comments>http://geeksofgaming.net/?p=506#comments</comments>
		<pubDate>Thu, 10 Jun 2010 10:56:57 +0000</pubDate>
		<dc:creator>Rachel</dc:creator>
				<category><![CDATA[Editor's Notes]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[editor's note]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[gamer]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[john marston]]></category>
		<category><![CDATA[LIVE]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[rachel]]></category>
		<category><![CDATA[red dead redemption]]></category>
		<category><![CDATA[rockstar]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://geeksofgaming.net/?p=506</guid>
		<description><![CDATA[I've played alot of Red Dead Redemption lately, so I decide to talk about why it's one of the best and worst games I've ever played.]]></description>
			<content:encoded><![CDATA[<p>Ever since I purchased it a little over a week ago, Red Dead Redemption&#8217;s been pretty much all that&#8217;s been in my XBox. When I get a game that I love, I play it to death, and it&#8217;s rare that I trade them in. But something has caught my attention about Red Dead Redemption &#8211; <strong>it&#8217;s both the best and worst game that I&#8217;ve bought in 2010</strong>.</p>
<p>This isn&#8217;t a review, but Red Dead is the only game I&#8217;ve played this week so I just felt like talking about it (god bless not being paid to do this website; it means we haven&#8217;t got strict deadlines to work to, I&#8217;d hate for playing a game to become a well-timed chore).</p>
<p>I&#8217;m going to explain that best/worst comment below decorated with wonderfully western puns for your amusement:</p>
<p><strong>The Good, The Bad and the Multiplayer&#8230;</strong></p>
<p>Unless you open up a private game and invite your friends in to go and clear gang hideouts and go shoot some cougars, at the time of writing I wouldn&#8217;t touch multiplayer with a ten foot cattle prod.</p>
<p>There have been numerous, angry comments from fans on the internet who have been booted from public games (and that&#8217;s on the odd occasion they are actually able to join one due to &#8216;connectivity issues with other players&#8217; &#8211; a common error message around the world). This is a little more than annoying and until Rockstar fixes it, this error has rendered half my game unusable, which is annoying given the amount of money I shelled out.</p>
<p><strong>A Fistful of Glitches, For a Few Glitches More&#8230;</strong></p>
<p>Whilst aesthetic glitches like the infamous &#8216;donkey lady&#8217; and &#8216;cougar man&#8217; don&#8217;t hamper gameplay and merely make a fun game funny, Red Dead has some more serious glitches that need ironing out. On more than one occasion, I&#8217;ve walked over, say, a bucket or a bale of hay only to be rocketed 100 feet in the air and fall to my death. This can be annoying if you&#8217;ve not had a chance to save your game after a difficult mission.</p>
<p>Another glitch, if you can call it that (I call it bad game design but there you go), is doorways. You can open a door, but then spend ten minutes face-planting either side of the door frame until you eventually sidle through like there&#8217;s an invisible net blocking you from advancing. The same tends to happen when your horse rides between rocks on the road, or obstacles in a town.</p>
<p><strong>Once Upon a Save File in the West&#8230;</strong></p>
<p>This brings me nicely onto the lovely modern world of <em>autosaves</em>!  Come on Rockstar, get with it! You autosave after every change in  honour, ever store purchase, every animal skinned and every stranger  mini-encounter (you know, the &#8216;help, he stole mah horse!&#8217; ones), so why  oh why can&#8217;t you just take a leaf from the Assassin&#8217;s Creed II book and  just &#8216;save as you go&#8217;?</p>
<p>Surely the game can cope? Safe houses  and campsites would still be useful for changing clothes, sleeping to  advance six hours and refilling ammo. The fact that there are so many  places to save makes me wonder why autosave isn&#8217;t an across the board  feature all the more.</p>
<p><strong>Sandbox Drifter&#8230;</strong></p>
<p>One of things that I love about this game is the size. It&#8217;s ruddy massive; and beautiful to boot. The sweeping, desert lanscapes, the weather effects, the quaint towns and ranches&#8230; I&#8217;m an out-of-the-closet country girl at heart and those who know me well know that I listen to more country music than I&#8217;ve had hot meals and have always had a penchant for the Old West. I just love how dusty and raw it all is.</p>
<p>That being said, I realised I&#8217;d clocked up a good 11 hours of gameplay before I realised that I hadn&#8217;t even finished the story &#8211; in fact I&#8217;ve still got West Elizabeth to unlock. I&#8217;d been so bound up in rescuing whores from kidnappers, having shoot-outs in gang hideouts, getting stolen horses back and picking flowers for old perverts that I&#8217;d totally forgotten somewhere along the line about the story &#8211; about what John Marston originally set out to do, and that was catch Bill Williamson.</p>
<p>You remember Bill Williamson? The guy at the beginning who shot&#8211; oh never mind, he&#8217;ll die of old age if I keep playing Blackjack long enough.</p>
]]></content:encoded>
			<wfw:commentRss>http://geeksofgaming.net/?feed=rss2&amp;p=506</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>
