A Letter to Peter Molyneux

Dear Peter Molyneux,

On behalf of everyone who was pulled up in the hype of Fable I and II and then let down by clunky movement, a character with laughable anatomical proportions, a pathetic excuse for a moral choice system, boring and repetitive battles, far-too-easy levelling up and cashing in systems… I could go on.

Oh, but I enjoyed Fable II. Especially the ‘ghost CO-OP’ thing and the online integration. They were great fun, thanks for thinking of those of us who have friends. But you lost my vote for gaming president of the universe when you ended an apparently ‘epic’ game with a god damned quicktime event.

I mean… really?

So now I feel that the natural course of things is to move onto the topic of Project Natal. Let me make one thing clear, when people come home and play on the Wii, with a Wii-mote connected to a tennis racket or golf club peripheral, one can immerse themself (to an extent) into the game and feel a twang of joy when they make a stellar drop-shot against Federa, winning the match hands down.

What we don’t do, Mr. Molyneux, is come home from a long day at work with the sole intention of playing a $200 game of charades. Nobody wants to play the latest Left 4 Dead add-on holding their hands up and squeezing an imaginary trigger, or whopping an invisible cricket bat around.

You talk about relating, Mr. Molyneux… have you ever met a fan of gaming? We like our controllers. We like our buttons. We like pulling off combos with the buttons on those controllers.

… I won’t even go into what could happen if you release Natal for Dead or Alive. Jesus.

Yours respectfully,

R.

  • Share/Bookmark

About the Author